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| HOW TO COLOR YOUR ART IN PHOTOSHOP
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After you have chosen your base colors and
filled in the image, you should have an
image like the one here; flat and plain
with no lighting effects or anything. Like
I mentioned in the previous paragraph, I
have chosen to put each color in this
image on it's own layer. Right now, it
contains
EIGHT
layers, and I've only just begun! Do not
worry, there is no limit to the number of
layers you can use in an image. I've used
as many as 168 on one picture before!
As I mentioned, my picture contains
eight layers; the background layer, a
blue layer, a white layer, a brown
layer, a layer for the eye white, a
layer for the eye yellow, a layer for
the gray nose, and the ink layer.
With this knowledge, you should be
able to shade the picture on your
own from here out, but I will continue
to the end to show you a few more tips
and tricks that may come in handy.
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The general way I go about shading a
picture is to do the shadows first, and
then the hightlights after. The reason for
this is layered shading. Since highlights
always rise over the shadows, it would
seem obvious to paint them this way.
Many people use different methods of
shading in Photoshop, and I'll go over
the two I've used since I began
learning Photoshop. You can, if you
prefer, use the simpler method of
using the
Dodge and
Burn tools, which lightens or darkens
the colors of your image. To
access these tools, press the keyboard
shorctuc
"O",
or click on them from the toolbox. You
must click and hold the mouse button
down so that the rollout menu appears.
You"ll see the Dodge tool, the
Burn tool, and the Saturation tool (
it looks like a sponge).
The downside to using the Dodge and
Burn tools is that it only lightens to
white, and darkens to black. Doing so
may make your image look less
"colorful" than choosing your own
shade of the color you want to darken.
The solution is to only use these
tools when you need to add subtle
shadows and highlights, or when
working only in grayscale.
I recommend not heavily relying on the
Dodge and Burn tools to do the work
for you. Instead, use the
Brush Tool to shade and highlight
your images. You may locate this
tool by pressing the keyboard shortcut
"B"
key, or by finding it in the Toolbox.
I will begin by shading Maglot's blue
fur. To shade it, we would use the
Color Picker to choose a darker blue
and for highlighting it, we would
choose a lighter blue.
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You"ll need to choose a light source
before shading as well. I have chosen to
have the light coming from the
upper-left of the picture. Because of
this, everything on the left side of
the character will be lighter, and
everything on the right side will be
darker.
The picture to the right shows the
direction of the light, and a
generalization of what the shading
should look like. Obviously, I can"t
even begin to teach you about lighting
a 2D image to resemble a 3D one here,
so this is something you will have to
learn elsewhere.
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Before starting,
I recommend setting the flow of your
brush to 10% instead of 100%. Do this by
changing the setting in the top toolbar.
This gives you a slow, steady flow that
will allow you to build up the color
gradually, making it blend much smoother.
You will also want to choose a softer
brush. Do this by right-clicking anywhere
in the image, and choose a brush where the
"Hardness" meter is at zero
percent.
Your own style will have to come into
play at this point of the tutorial, as
I have my own and will be doing it "my
way". I generally like to lay down
some initial fur effects whil shading
to give it some detail and mark of
areas I will need to highlight later.
The type of shading you want to do is
entirely up to you. You may choose to
do quick, wide shading, or careful,
detailed shading. Whatever works for
you is fine. I personally do both to
ensure eveness of the picture.
You"ll of course have to switch layers
while shading if you put different
colors on separate layers. Just make
sure to note what layer you are on
before you start coloring, or you"ll
make mistakes. I often end up painting
with blue on a white-colored layer, or
on the background layer, and will not
realize it until I try to color over
it again, and I suddenly can"t color
over it because it was on the wrong
layer!
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After I've shaded the image, I then do the
reverse, and highlight the image. For
this, you basically pick your base color,
and increase the brightness gradually,
making a pass over areas that need to be
highlighted with each brighter color.
Below, I've made a chart to illustrate
this technique.
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Firstly, select your
Brush Tool and set the pressure to
10%. Sample your base color by using the Color
Sampler (or by just holding Alt down
while you still have your Brush Tool
selected), and then proceed to Step 1.
Step 1 is to get the next brightest shade
of that color, and zig-zag around where
the light should be. Steps 2 through 5 are
basically repeats of step 1; you are
gradually lightening up the colors as you
go, reducing the range that you zig-zag
the brush until you get to an almost white
color, then you can stop.
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That's all there is to it! I hope this
was a step in the right direction for
you, and that you enjoyed the
tutorial. Click the button below to go
back and discover how to accomplish
other techniques for making the nose
appear shiny and wet, and how to make
the fur realistic.
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